项目 2

Week 1: https://qiantang.myblog.arts.ac.uk/2022/04/24/week-01-draft/

Week 2: https://qiantang.myblog.arts.ac.uk/2022/04/28/week-02-setting-the-scene-character-design/

Week 3: https://qiantang.myblog.arts.ac.uk/2022/05/02/week-03-storyboard/

Week 4: https://qiantang.myblog.arts.ac.uk/2022/05/11/week-04-character-animation/

Week 5: https://qiantang.myblog.arts.ac.uk/2022/05/26/week-05-animation-and-rendering-in-the-scene/

Week 6: https://qiantang.myblog.arts.ac.uk/2022/06/15/week-06-video-clips/

This project focuses on a slice of life of a little monster on an island by the sea, animated from a boat. The animation is mainly produced through maya, in maya the production process is mainly the walking part, the sliding part is a bit slow because the frame count is a bit too much.

Week 06: Video clips

After the animation was rendered I composited and edited the sequences, imported the sequences into PR for editing, hand-painted the opening and closing credits, created the sound and debugged the sound to fit in the video. Some animated sound effects and background sounds were added. Because I tried a few walking sound effects, none of them felt very good. So I ended up using more animated music to add to this video.

Week 04: Character animation

This week I have started working on the animated part of the little monster. As the process of making it in the original scene didn’t go so well, I opened it up in a new file and made the animation part in the file.

I first set the character’s position in the scene file and then debugged the character’s animation based on the set points

I photographed the information for each location. These are two of them. Each one is marked with which frame it is

Week 03: Storyboard

This week I made a dynamic story version of the approximate animation of the movement. The approximate time is the 30s. This week I found some animated references on YouTube, such as walking, jumping, etc.

This is my version of the dynamic story, the ones you can see in red are the little monster in the animation, where his movements go and when.

Week 02: Setting the Scene & Character design

This week I established the little monsters and scenes I wanted. And placed them in maya. I set the whole thing on an island with some stone statues, and grass nearby, and a pinkish-purple sky in the distance. The little monsters were spotted with sky blue and clouds.

This was my general idea and it looked good on the screen, so I decided to use this color, here are some mapping and the final result in Maya.

Week 01: Draft

This week I drew a storyboard, made a rough scene design and character design based on the storyboard, and discussed my project with my classmates.

I wanted to do a little monster on an isolated island and I compared the camera to an explorer observing him. When he saw the explorer and waved like it, the little monster wanted to get closer to him and came down the slide from the boat, but the camera went away. So he had to look out to sea to see if any humans were coming.

Revise and improve the storyboard based on the suggestions given by the students. Make a dynamic storyboard.